Owing to the high level of interactivity in System Shock, the original had you using your mouse to not only look around and fight, but also to deal with several menus, depending on what you wanted to do. Rather than having to deal with the clunky UI from 1994, System Shock’s remake feels like a modern title. With the remake, one of the first things that struck me is just how well done the new UI is. The key difference, of course, is that it’s a first-person shooter with a sci-fi cyberpunk setting. Largely inspired by the big first-person RPGs of its times-titles like the Ultima Underworld series and other dungeon crawlers like Eye of the Beholder- System Shock still feels a lot like a classic dungeon crawling game. We can’t really say much about System Shock without first talking about its gameplay. Developed by Nightdive Studios, the System Shock remake hopes to be as faithful as it can be to the original, all while bringing the game up to modern standards. Just short of three decades after the original’s release, we now have the System Shock remake. Despite the original’s dated controls and UI, System Shock is the game that can largely be credited with the birth of the immersive sim as a genre. The original System Shock is widely considered to be one of the most important games to have been released.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |